A downloadable game

Game Design - Session3

Design a level in Knytt Stories. It should have some kind of arc or design conceit to it and be playable from start to finish.

Your level can be difficult, or it can present no challenges or hazards to the player. Think about atmosphere, visual and aural aesthetics, and the shape of spaces.

You're allowed and encouraged to work with the built-in graphics and sound -- but if you want to go the extra mile and add your own, go for it!

If you really don't want to use Knytt Stories, you can design a level in something else (but check with me first!)


Van_Tran.knytt.zip 15 kB

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